Turtle Geometry

A good book for turtle geometry is Turtle Geometry: The Computer as a Medium for Exploring by Abelson and diSessa.

The following are my notes from reading through the book. The turtle implementation I will be using is written in Haskell, using the Diagrams and diagrams-contrib packages. The code should run in a Jupyter notebook with a Haskell kernel installed, so long as the appropriate packages are also installed.

  1. Turtle Graphics

Author: Ryan Jensen (ryan.jensen@mathnotes.cc)

Modified: 2020-06-01 Mon 14:59

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